Brian M. Winn
Associate Professor
Dept. of Telecommunication, Information Studies, and Media
College of Communication Arts & Sciences

253 Comm Arts Bldg., MSU
East Lansing, MI 48824

"As a new media and game designer, my goal is to use the power and versatility of interactive media technologies to craft dynamic and engaging entertainment and learning experiences that have a positive impact on the world."

Design and Research
Teaching and Mentoring

I am an Associate Professor in the Department of Telecommunication, Information Studies, and Media, Director of the Games for Entertainment and Learning (GEL) Lab, and a Principal Investigator in the Communication Technology Lab at Michigan State University.

I design, create, and research interactive media design, including game design, digital game-based learning and interactive health communication. My expertise is in designing engaging serious games that balancing learning, pedagogical, and gameplay objectives. My award-winning interactive media work has been presented, exhibited, and experienced around the world.

I am also an accomplished teacher who became an Apple Distinguished Educator in 2001 and a Lilly Teaching Fellow in 2005. I am a co-founder and co-director of the undergraduate game design and development specialization and the serious game design masters of arts program at Michigan State University.

I serve as faculty advisor of the MSU SpartaSoft game developers student group and a coordinate of the Michigan Chapter of the International Game Developers Association.

You may view my curriculum vita (PDF) for more information.

Current Affiliations

I view each project that I work on as a vehicle to do both cutting-edge creative design work and innovative research. The projects also enhance my teaching ability, keeping me up-to-date on technology and design techniques. Most of the projects can also be viewed as a form of outreach, as many provide valuable information to, and are experienced by, individuals around the world. Each project is also a means to bring in funding to help the University stay vibrate and innovating while attracting and supporting talented students. You may view my current design focus for more information.

Game Projects

Interactive Health Communication Projects

Signing Language Education Projects

Other Significant Projects

I primarily teach in the area of digital media art and technology with an emphasis in interactive media and game design. While it is important for me to be expert in the subject matter I teach, most of my students will not learn from me simply orating at the lectern. My goal as a teacher is to motivate my students and create a structured learning environment that actively engages them in the subject matter. In that sense, I am a guide, coach, and mentor more than the proverbial “sage on the stage.” You may view my teaching philosophy for more information.

Recent Courses

Curriculum Development


Teaching Awards