Brian Winn's Projects

Dream Racer

April 20th, 2017

The roar of the engine, the thrill of the chase, you can smell first place but it is just out of reach! If only you weren’t driving such a junker… You’ll need to manage your finances as you hit the racing circuit, gain sponsorships, sell old racers, and pick out parts and upgrades to build […]

Tahir’s Playbook

January 30th, 2017

Tahir’s Playbook challenges players to track their eating, drinking and exercise habits, and engage in a series of mini-games across the week to level up their fitness and prepare for the “Big Game”. Along the way, players earn achievements while being coached and mentored by Tahir Whitehead, a professional football player. At the end of […]

VESTA – Virtual Vineyard

January 6th, 2017

In Development: The Virtual Vineyards project is exploring innovative approaches to providing viticulture and enology education to professionals through the use of virtual reality and web technologies. Current prototypes allow learners to explore a virtual vineyard and participate in a number of interactive simulations, including the ability to prune grape vines and watch how the […]

Criminal Procedure: Investigation

July 2nd, 2016

“Criminal Procedure: Investigation” is a game that will be integrated into a Michigan State University College of Law course on criminal procedure. The primary purpose of the game is to bring to life criminal procedure law in a dramatic story and allow students to explore the law in an interactive environment. In this game, the […]

Empower Flint

May 19th, 2016

This mobile app provides the residents of Flint with the most important and up-to-date action items they should take to protect themselves, their families, and their pets in dealing with the Flint water crisis. The app provides: Ability to find and get directions to the closest water stations, free water filters, blood testing sites, and […]

Kerem B’Yavneh

May 18th, 2016

The fun and quirkiness of your favorite farming and city-building games meet the richness and vibrancy of Jewish ritual, history, and thought. Run a profitable homestead, observe festivals, learn Torah, and experience life and community in ancient Yavneh, the birthplace of modern Judaism. Kerem B’Yavneh (meaning literally “A Vineyard in Yavneh”) is a custom, collaboratively designed […]

Saving Draggy

May 17th, 2016

Your baby dragon has gone missing in this magical children’s adventure game! Targeted at kids ages 5-10, children will increase their cognition and understanding of basic financial concepts as they engage in an epic quest to save Draggy. The game is 100% free-to-play (with no in-app purchases). The game is developed by the Games for […]

Reach Higher

December 11th, 2015

Help Sparty grab as many cotton tufts and roses as he can before the big game! Jump across platforms, compete for the National Championship highscore and “Reach Higher” in this new holiday action game from the Games for Entertainment and Learning Lab! How to Play: Jump between the platforms! Don’t fall off the bottom of […]


November 1st, 2015

“Isotopolis” is an exploratory game about the process of discovering rare isotopes. In the game, players accelerate particles and assemble new isotopes in the effort to complete the table of nuclides in a process inspired by what goes on a the nanoscopic level within a cyclotron. The game was developed in the Games for Entertainment […]

Train Like An Astronaut

May 15th, 2015

Astronauts may have difficulty adhering to exercise regimens at vigorous intensity levels during long space missions. Keeping up with exercise prescriptions is important for aerobic and musculoskeletal health during space missions and afterwards. A key impediment to maintaining intense levels of exercise is motivation. However, finding ways to motivate astronauts to be physically active at […]

Freaky Deaky Flashback

April 27th, 2015

Flashback to 1969! Peace, love, and crime fighting through four games in one! Assume the role of an undercover FBI Agent, Daniel Jacobs… Freaky Deaky Flashback is a free-to-play game for Apple iOS (iPhone, iPad, iPod Touch), Android, and Amazon Kindle devices. In Freaky Deaky Flashback, you assume the role of an undercover FBI Agent, Daniel Jacobs, […]

Grumpy Snowmen

January 13th, 2015

Across MSU campus, rival Big Ten schools have set up snow forts populated with Grumpy Snowmen. Help Sparty rid campus of these pesky snowmen in this whimsical game! Grumpy Snowmen is easy-to-learn, but challenging to master. How to Play: Click and Hold on Sparty Dag to Aim Release to Throw! Game Development Team: Brian Winn: Programming, […]

Saving with Piggy

January 6th, 2015

Give your child a jump start on their financial literacy! Saving with Piggy is an educational game that helps young children (age 2 to 5) learn about coins by feeding piggy (aka, putting coins in the piggy bank). The game features Piggy, a lovable animated piggy bank that needs help saving coins. The game is […]

Sparks of Eternity

November 14th, 2014

Sparks of Eternity is a custom, collaboratively designed game between the Games for Entertainment and Learning (GEL) Lab at Michigan State University and the Frankel Jewish Academy. The goal of the collaboration is to create a game that motivates students to be more engaged in the Academy’s rabbinic curriculum and further make use of the […]


October 22nd, 2014

THE DESIGN OF A SOFTWARE-GENERATED WORKOUT PARTNER TO BOOST MOTIVATION IN EXERGAMING Background Recent research has shown that exercising with a more capable partner where one’s performance is indispensable to the group (referred to as the Köhler motivation gain effect) leads to greater effort in partnered exergame play. Objective Based on positive results with young […]

Saving Magic

October 28th, 2013

Dragons are stealing magic from the world and it is up to you to stop them! Climb ancient towers and free the magic back into the world. But be careful, you may end up finding a dragon on top of one of those tower… Help the Master Wizard prevent the dragons from stealing magic from the world. […]

Brain Powered Games Africa

March 4th, 2013

Brain Powered Games Africa is a growing collection of digital games developed in the Games for Entertainment and Learning (GEL) Lab at Michigan State University. Each game focuses on exercising one or more cognitive abilities, including attention, memory, language, visual/spatial functions, and executive functions. Working with MSU neurologists and psychiatrists, a version of Brain Powered […]

Spartan Villa

October 17th, 2012

Spartan Villa is a fun filled strategy game where you manage the ultimate college house by building awesome rooms, attracting the best tenants, and managing your finances to pay for it all. Play it now! Managing ones finances can be a daunting task, especially with limited experience. The challenge of learning how credit works, how […]

Driving Skills for Life

October 10th, 2012

Driving Skills for Life provides players with real-world skills that will help them become better drivers on the road. The game is based on the live hands-on driving training events conducted by the Ford Driving Skills for Life program, but available to millions of young drivers around the world on the internet. Further, given the […]

Spartan Remix

September 1st, 2011

Spartan Remix is a web-based music construction game that allows players to interactively build, mix, and share their own version of the Michigan State University fight song. The game was developed for the MSU Alumni Association to help build school spirit and maintain a relationship with alumni. The game features a number of social networking […]

Tanzanian Trader

March 1st, 2011

Tanzanian Trader is a game designed for Standard 7 students in Tanzania, Africa. The game helps students prepare for the standardized national exam students must take to receive their primary school certificate. The game also helps students develop their computer literacy skills. In the game, players assume the role of a young entrepreneur building a […]


October 13th, 2010

Olympus is a fantasy role-playing game that allows players to immerse themselves in the wondrous time of Ancient Greek history and myth. Players can rise through the ranks of the citizenry, honing their skills by competing in athletic events; then put those skills to the test as they face challenges from the gods. Olympus enhances […]

Deliberative Games

October 2nd, 2010

Deliberative games can become a new genre of serious games (games with a purpose beyond entertainment) that provides an urgently needed, non-partisan, trustworthy medium which supports personal and public deliberation about difficult yet crucial socio-scientific issues. Decision-making in the domain of climate change is complex in part because partisan organizations in favor of and opposed […]

Dealertown Ford

May 1st, 2010

DealerTown Ford is a web-based game created by SpartaSoft, Michigan State University’s student game developers organization, under the direction of Brian Winn with the MSU GEL Lab. The game is the winning entry in Ford Credit’s “Winning At Money” Challenge. The three-month challenge tasked student game development groups at Big Ten rivals, Michigan State University’s […]

Kitchen Disasters

March 14th, 2010

In Kitchen Disasters, you play the role of an aspiring restaurant manager trying to advance from a small sandwich shop up to a 5-star gourmet restaurant while dealing with several food safety challenges that stand in your path. The goal of Kitchen Disasters is to educate and inform players about proper food handling, preparation, storage […]


July 2nd, 2009

An on-line portal on gender and gaming for academic and industry professionals Although video games are fairly commonplace to the current generation of students, the reality is that the video game industry is still in its infancy. While gaming has historically been a male dominated pass-time, game designers are beginning to put a great deal […]

Cognitive Games For Rehabilitation in Malawi, Africa

June 1st, 2009

The summer of 2009, Media and Info faculty member Brian Winn spent several weeks in Malawi, Africa with a MSU team of medical doctors and psychiatrists doing research on using game technology to assist with the rehabilitation of children with cerebral malaria. The goal was to see if cognitive games are a viable method to […]


September 1st, 2008

Mudcraft explored how to design a real-time strategy (RTS) game for a casual game playing audience. This was a unique and ambitious goal because it attempted to (1) modify the RTS genre to be appealing to casual game players and (2) expose and attract casual gamers to this new genre of games.  To achieve this […]

Brain Powered Games

July 1st, 2008

From attention and memory to logic and language skills, our games empower each player to play at their ideal level of challenge – just hard enough to grow, but easy enough to be fun. These “good for you” games can be played in as little as 10 minutes. Developed by the Michigan State University Games […]

Fantastic Food Challenge

December 26th, 2006

The Michigan Family Nutrition Program (FNP) helps Michigan adults with low income acquire the knowledge, skills and confidence to feed their families nutritious, cost-conscious meals. Education traditionally includes presentation, discussion, hands-on activities and written materials. Instructors report that they are finding it increasingly difficult to recruit and retain young adults with busy schedules using these […]

Life Preservers

August 18th, 2006

Life Preservers is a video game that teaches National Science standards on evolution, adaptation, and the history of life on earth. It is an engaging, fun, pedagogically rich learning experience that can fit within a single class period. Life Preservers was funded by the National Science Foundation. It was created by the Games for Entertainment […]

Voyage Beijing

April 15th, 2005

With more companies establishing business in China, an increasing number of American business people are visiting China; among them many are visiting for the first time. Although China is known as having a profound ancient culture, the country is also becoming modernized and internationalized quickly with the rapid social and economic development. The modern culture […]