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	<title>the digital tabletop</title>
	<link>http://gel.msu.edu/magerko/digitaltabletop</link>
	<description>learning about game mechanics for computer games via board games</description>
	<lastBuildDate>Wed, 28 May 2008 18:12:23 +0000</lastBuildDate>
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	<item>
		<title>baseball adaptation</title>
		<description><![CDATA[So, we&#8217;ve covered digital game-to-board game adaptation briefly in our game session in the past (re: Doom the Board game) and intend to focus moreso on it in the coming weeks with the Starcraft board game.  Ian Bogost posted recently about a fun find in board game history: http://www.bogost.com/blog/zimmer_base_ball_and_cigars.shtml
]]></description>
		<link>http://gel.msu.edu/magerko/digitaltabletop/?p=22</link>
			</item>
	<item>
		<title>back on track</title>
		<description><![CDATA[With summer underway and a full semester under my belt at my new university, Georgia Tech, we&#8217;re picking up the gaming again with a new crowd in Atlanta and hopefully a sister one starting June 9th back at Michigan State, headed by Ethan Watrall.
After giving the talk in Lisbon last month, I want to try [...]]]></description>
		<link>http://gel.msu.edu/magerko/digitaltabletop/?p=21</link>
			</item>
	<item>
		<title>Board Games Colloquium 2008</title>
		<description><![CDATA[So, my visit to the board games colloquium was interesting.  It is a distinct academic gaming culture (made up of historians, anthropologists, mathematicians, game theoreticians, and archaeologists) that has been gathering for over a decade.  The quality of the talks, as expected, was pretty varied - but there were a few gems that [...]]]></description>
		<link>http://gel.msu.edu/magerko/digitaltabletop/?p=20</link>
			</item>
	<item>
		<title>Power Grid</title>
		<description><![CDATA[In the is game players take on the role of managing a network of power, a  power grid if you will (sorry). The board consists of a map of the USA or  Germany. Cities are placed throughout the map and are connected by lines  that have distance values. Players must purchase hubs [...]]]></description>
		<link>http://gel.msu.edu/magerko/digitaltabletop/?p=19</link>
			</item>
	<item>
		<title>Essen Board Game Show</title>
		<description><![CDATA[Gamasutra has an article about the Essen International Game Day, in Essen, Germany. They say it is the largest board game event in the world. They profile some new games that came out during the event like Galaxy Trucker.
Link
]]></description>
		<link>http://gel.msu.edu/magerko/digitaltabletop/?p=17</link>
			</item>
	<item>
		<title>Board game price fixing</title>
		<description><![CDATA[From boingboing.net:
http://www.boingboing.net/2007/10/27/boardgame-pricefixin.html
A board-game publisher has begun engaging in price fixing, a practice newly liberalized in the US in the wake of a June Supreme Court decision. Yehuda sez,
 In June, 2007, the U.S. Supreme court struck down a major 97 year old law on price fixing, which prohibits manufacturers from coercing retailers on how to [...]]]></description>
		<link>http://gel.msu.edu/magerko/digitaltabletop/?p=16</link>
			</item>
	<item>
		<title>Puerto Rico</title>
		<description><![CDATA[Ranked number one at boardgamegeek.com, Puerto Rico is basically a game of economics. There is no killing, major conflicts, or much interaction between the players (in terms of mechanics) in the game. Everyone is allowed to do the same actions and may choose how to foster their economy independently.
The premise is that you are a [...]]]></description>
		<link>http://gel.msu.edu/magerko/digitaltabletop/?p=15</link>
			</item>
	<item>
		<title>Tigris and Euphrates Analysis</title>
		<description><![CDATA[I think that the three of us enjoyed playing Tigris and Euphrates a lot more than we thought we would.  The depth of the game play especially surprised us.The game board is a representation of the Cradle of Life, the land in-between the Tigris and Euphrates rivers in Iraq.  The board is covered [...]]]></description>
		<link>http://gel.msu.edu/magerko/digitaltabletop/?p=14</link>
			</item>
	<item>
		<title>Caylus Analysis</title>
		<description><![CDATA[What are the main game mechanics? 
            There are many game mechanics and aspects to Caylus. The main idea of the game is about balancing resources. The most important resource is prestige, and the player that has the most at the end of the [...]]]></description>
		<link>http://gel.msu.edu/magerko/digitaltabletop/?p=13</link>
			</item>
	<item>
		<title>Settlers of Catan Card Game</title>
		<description><![CDATA[“Settlers of Catan” is a card based resource management game. This game pits two players against each other in a battle to build up the largest settlement. Players are measured in success by the amount of Settlement points that they’ve accumulated. A settlement point is awarded when a player builds certain buildings, starts a new [...]]]></description>
		<link>http://gel.msu.edu/magerko/digitaltabletop/?p=12</link>
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