The mission of the Games for Entertainment and Learning (GEL) Lab at Michigan State University is to design innovative prototypes, techniques, and complete games for entertainment and learning and to advance state of the art knowledge about social and individual effects of digital games. The GEL Lab is an association of game research and design faculty and students, primarily in the College of Communication Arts and Sciences. The lab focuses on externally funded research and development work and employs graduate and undergraduate students.


NEWS + EVENTS

Meaningful Play 2018

October 11-13, 2018

Meaningful Play 2018 is a conference about theory, research, and game design innovations, principles and practices. Meaningful Play brings scholars and industry professionals together to understand and improve upon games to entertain, inform, educate, and persuade in meaningful ways.

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MSU Ranked Top 10

March 21, 2017

For the fifth year in a row, the undergraduate game design program offered by the Department of Media and Information has been ranked by The Princeton Review as one of the top programs in North America to study game design.

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IndieCade Victory

October 08, 2017

Plunder Panic, our swashbuckling 12-person multiplayer arcade game, won the Audience Choice Award at the tenth annual IndieCade Festival Awards in Los Angeles, CA. Congrats Plunder Panic Crew!

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